include("shared.lua")


function ENT:Initialize()
	local centr = self.Entity:GetPos()
	local em = ParticleEmitter(centr)
	
	self.part1 = em:Add("effects/strider_muzzle",centr)
	self.part2 = em:Add("effects/strider_bulge_dudv_dx60",centr)
	self.part3 = em:Add("effects/combinemuzzle2_dark",centr)
 
	self.part1:SetDieTime(100000)
	self.part1:SetLifeTime(0)
	self.part1:SetStartSize(25)
	self.part1:SetEndSize(25)
	  
	self.part2:SetDieTime(100000)
	self.part2:SetLifeTime(0)
	self.part2:SetStartSize(25)
	self.part2:SetEndSize(25)
			
	self.part3:SetDieTime(100000)
	self.part3:SetLifeTime(0)
	self.part3:SetStartSize(25)
	self.part3:SetEndSize(25)
	
	em:Finish()
end

function ENT:Draw()
	self.Entity:DrawShadow( false )
	local centr = self.Entity:GetPos()
	self.part1:SetPos(centr)
	self.part2:SetPos(centr)
	self.part3:SetPos(centr)
end

function ENT:OnRemove()

end

function ENT:Think()

end

-- <3 Zach